Preview: Destiny: The Taken King

Let’s be honest, Destiny had a rough launch but Bungie tried everything to make it up to the fans. By releasing tons of new weapons, maps and missions, Destiny slowly became a popular game. Nowadays it’s hard to remember its rough launch since the game simply has a lot of great content to offer. The DLC we got was great but can’t be compared with The Taken King. It’s time for the first big expansion; let’s see how it played.

The story

The Taken King refers to Oryx, a new and powerful enemy who seeks vengeance for the loss of his son. He wants to end humanity by sending over his corrupted ‘Taken’ forces. The Guardians are the only ones brave enough to try to stop him. Where others would run, the Guardians rise as humanity’s last hope. The story of the Taken King is a very brutal and action-packed story featuring a devastating new enemy and unknown danger. It feels fresh and it really looks and plays like a new thing in the Destiny universe. You’re no longer going from planet to planet, you’re fighting evil at the home base, the gigantic ‘Dreadnaught’ ship.


Welcome in the Dreadnaught

This ship forms the environment of this expansion. Some might think it’s a step backwards, going from several planets to just one ship but take note that the ship is huge. The ship isn’t bigger than planets of course but the playable area is by far the biggest one yet. Where only certain parts of planets were playable in the past, the entire Dreadnaught is open for exploration. You’ll spend most of your time searching for clues inside the detailed ship but you’ll also be forced to go outside from time to time. We played a demo where we just entered the ship and found a new kind of danger not long after entering.

The taken army

Oryx has to power to use the darkness to his advantage, turning forces into corrupt slaves of the Taken King. During our first steps, we were witness of some enemies being trapped and swallowed by the darkness. The setting was very dark and even reminded us of Alien: Isolation. The fact that you’re running around in a dark ship filled with scary monsters and noises results in a rather thrilling experience. The real challenge started when the enemies attacked us however.

Since they are consumed by the darkness, they move with unnatural speed and are able to use a kind of teleportation. Fighting this type of enemy is intense and asks a lot of your reflexes and gun power. We played as a hunter and could count on stealth for some kills but it never was an easy task to complete. The new enemies truly are dangerous and bring a new challenge for the veteran Destiny players.

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What about the multiplayer?

So the Taken King expansion is focused a lot on singleplayer but that doesn’t mean there’s nothing going on in the multiplayer. The expansion will come with some new maps, modes and subclasses. The Titan, Warlock and Hunter will all get a completely new subclass for you to discover. This in combination with some new modes and maps will definitely bring new players to the online battlegrounds of Destiny. We can’t really go into details here since we haven’t played the online mode but if it’s anywhere near the singleplayer it will be good for sure.

Don’t be afraid newcomer

Since the Taken King is such a big expansion it’s no surprise that a lot of newcomers will pick up Destiny in the future. The make sure they get the complete deal, a legendary edition will release in stores once the Taken King launches. This pack includes the original game and all its DLC’s so far. Aside of this, newcomers will also be able to use some kind of boost to jump ahead in the multiplayer of the Taken King. The developer didn’t go into details during the presentation but it’s nice to hear that this kind of feature will be implemented.

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Early conclusion

The Taken King offers a lot of new content to the Destiny universe and it’s no surprise that the developers sees it as the first big expansion of their universe. The singleplayer looks challenging and the story dark yet interesting to follow. We didn’t see any multiplayer action but the maps and subclasses definitely sound good. We hope they take their time to deliver the experience the way it is meant straight from the start. We liked what we’ve played and we hope there’s a lot more of it!

Got interested in games since I could read. Started with Nintendo but evolved into an all-round gamer. I love all kind of games; triple A games to Indie. If the vibe is right, I'll enjoy playing it.