Indie Corner: Troll and I (Switch)

Welcome to my review of Troll and I, an action-adventure game created by Maximum games and set for release on Nintendo Switch a few days after we publish this review.

Deep in the Nordic wilderness, a teenage boy named Otto is forced to flee his home after a band of brutal hunters rips through his village in search of a mythical creature rumored to inhabit the forest. Now on the run for his life, Otto inadvertently finds and befriends the elusive creature being sought by the hunters. Thus begins the perilous adventure of Troll and Otto.

Together, the unlikely friends embark on a journey through treacherous territory plagued with rivals. Natives to the forest, Troll and Otto must use their inherent skills to sneak, strategize, and battle their way back home. The forest is filled with unknowns, and teamwork is pivotal to staying alive.

So far the official story, which is pretty spot on, you start off the game by learning to hunt boar, a rather tedious task to learn the controls of this game, throughout this tutorial, so to speak, you are immediately hit with the lack of polish in this game, both graphics and movement are lacking. At times you just see a blur, which suddenly becomes a tree when you come up close, this being very annoying, to say the least. Not forgetting the glitchy intro into the game.
The controls feel rusty throughout the game and I felt the lack of proper responses to be the most important part of all, after you finish the tutorial, you are suddenly forced into a situation where you need to run from a burning village and the smallest mishap will cause you to catch fire and die… This game has a very dark side to it, watching yourself catch fire, sure ain’t pretty….
Once you finally get through this horrible part, you end up face to face with the troll and before you know it, you are sliding downhill evading numerous obstacles, … You fall down a cliff of some sort and are suddenly in a seemingly new world with enemies that resemble orcs of some sort. You are thrown back into a back tutorial where you learn to craft better and more effective weapons and I learned how to use items to replenish my health too.
After killing a few orcs, the game suddenly crashed on me and despite multiple attempts, it kept crashing on me, making me ponder whether or not this game was properly checked for errors and fluidity while playing. This annoyed me to death and well, it should not happen to a physical game that was already available on other platforms, at times the screenrate was so horrible, it felt like I saw Otto twice or even thrice on the screen at the same time, I sadly did not manage to screenshot this. Our preview video on youtube, however, shows some initial glitches in the intro itself, showing its’ crappy finish. Yes, I think this game has a crappy finish, completely unpolished and really not ready at all for release.
I did not give up at that point, I ended up deleting the save game, replayed everything and finally got past that point… Entered a new part of the game, had a Tomb Raider Deja-vu while climbing some rocks and then got surrounded by these orcs and after killing a few, even more, appear, at which time you are being rescued by Troll. This is where the main point of the game, the co-op starts. I must say I enjoy using troll to hit some orcs… This is also where you finally get into the main story, but I will not be going into further detail here as this part needs to be played by you, the reader!
In conclusion, the lack of proper gameplay, the unpolished feeling throughout the game, crashing on me… No, I did not get a great impression at all. While the promo videos make you really want to play this game, my humble opinion is that this game is just not finished yet, it feels like more work and refinement needs to happen for this game to bring the power that the promo vid promises.
My rating stands at a generous 40%.